Star Trek: The Next Generation – Genesis [7.19]

A medical accident prompted by what should have been a routine sickness contracted by Mr. Barclay releases a disease in the Enterprise that causes everyone to genetically alter into different life forms:  Troi into an amphibian, Worf into a monster, Riker into a caveman-type humanoid, and so on.  Continue reading Star Trek: The Next Generation – Genesis [7.19]

Star Trek: The Next Generation – Realm of Fear [6.2]

On a rescue mission to an apparently deserted science ship trapped in a plasma cloud, Lt. Barclay must face his fears related to using the transporter.  Overcoming his reluctance, he beams over, but on his way back he sees something in the transporter stream which moves and even touches him.   Continue reading Star Trek: The Next Generation – Realm of Fear [6.2]

Star Trek: The Next Generation – The Nth Degree [4.19]

During a repair mission, a unknown energy causes changes in Lt. Barclay’s personality, leading him to become super-intelligent, and eventually to transfer his higher brain functions into the ship’s computer and take it over.  Continue reading Star Trek: The Next Generation – The Nth Degree [4.19]

Star Trek: The Next Generation – Hollow Pursuits [3.21]

Diagnostic engineer Reg Barclay is too nervous and insecure to perform his duties on board the Enterprise effectively, but finds solace and catharsis in a series of elaborate fantasies lived out on the holodeck, with false and often unflattering re-creations of the senior staff as characters.  Continue reading Star Trek: The Next Generation – Hollow Pursuits [3.21]